Crawler is a third-person 3D action dungeon crawler built around basic melee combat, room-by-room exploration, environmental puzzles, and boss encounters.

Fight through a dungeon filled with locked doors, pressure switches, hidden rooms, treasure chests, enemy encounters, and puzzle-gated progression. Dodge, strike, and time your attacks carefully as you push deeper into the dungeon and face a multi-phase rock golem boss.

This is an early alpha build focused on the core dungeon experience: combat feel, room progression, puzzle solving, and pickups.

Goal

Explore the dungeon, solve its room puzzles, collect keys and treasure, defeat enemies, and survive long enough to bring down the boss.

Controls

  • WSAD: Move
  • Space Bar: Jump
  • Q: Roll
  • Mouse Click: Attack

Notes:

This is a work-in-progress alpha, so feedback on combat feel, puzzle clarity, difficulty, bugs, and overall pacing is welcome.

Credits:

Special thanks to Kenney.nl, OpenGameArt, Pixabay (Sounds) and Quaternius for the art assets, sound assets, and UI assets used in creating this prototype.

Published 3 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authormaesterrowen
GenreAdventure, Puzzle
Made withGodot
Tags3D, Action-Adventure
Average sessionA few minutes
InputsKeyboard, Mouse, Xbox controller, Gamepad (any), Joystick
AI DisclosureAI Assisted, Code

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